Zynga recently introduced Words with Friends for the Android platform.
In summary, it is terrible.
First off, the notifications don't work. Not that they work particularly well on the iPhone, but at least they show up from time to time, even if they are seven hours late. On Android they simply do not show up, regardless of how you set the interval (on iOS there is no setting for notification interval because it's supposed to be a "push" notification. It isn't).
Also, it randomly "loses" games. One of my games shows as a red circle with a diagonal line through it and it says I lost. I continued playing the game on my iPod after this happened, and ended up winning, but it still shows up in Android as a lost game.
Third, the screen is mostly unresponsive. Wait, that's true on iOS too.
The game is pretty much a mirror port from iOS. All the interface design elements are a carbon copy, and I hate when developers do that. The chat interface, for instance, looks exactly like the iOS SMS interface, with green and grey speech bubbles.
This leads me to the screenshot above. The ad has crashed and I'm unable to play, but if you look closely at the URL you will see evidence of just how lazy they've been in porting this game to Android.
Pathetic.
Android has pretty much surpassed iOS in terms of new activations at this point, and the gap is only going to continue to get wider. I eagerly await the day when developers finally realize it makes more sense to develop for Android first, and then give iPhone users the lazy port.
Wednesday, March 9, 2011
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